AI Insights · Timothy · April 2023
Top Platformer Games Performance in Sweden on Android for Q1 2023
In Q1 2023, top platformer games in Sweden showed varied performance trends in terms of downloads, revenue, and active users. Here’s a closer look at the data.
In the first quarter of 2023, platformer games on the Android platform in Sweden exhibited diverse performance patterns. Here's an analysis of the trends for the top five games based on data from Sensor Tower.
Going Balls by Supersonic Studios LTD experienced fluctuating weekly revenue, peaking at $72 in the first week of January and then stabilizing around $50 in February before dropping to $15 by the end of March. Weekly downloads showed a downward trend from 7.1K at the end of December to around 2.1K at the end of March, with a mid-quarter peak of 3.5K in early March. Active users decreased from 19.1K to 12.7K over the quarter, with a noticeable dip in January.
Subway Surfers from SYBO Games saw a consistent performance in terms of revenue, starting at $231 in late December and peaking at $300 in late February. Downloads remained relatively stable, with a slight increase towards the end of February, reaching nearly 3K, before falling to 1.8K by the end of March. Active users consistently hovered around 45K to 48K, ending the quarter with 48.7K.
Snake Run Race・3D Running Game by Freeplay Inc saw no revenue throughout the quarter. Downloads started strong at 4.8K at the end of December but dropped to 1.6K by the end of March. Active users also showed a declining trend, starting at 12K and ending at 5.2K.
Tall Man Run, another title from Supersonic Studios LTD, had sporadic revenue, peaking at $16 in early February. Downloads saw a peak of 3.5K in mid-February before dropping to 779 by the end of March. Active users followed a similar trend, decreasing from 13.5K in late December to 7.5K by the end of March.
Stumble Guys by Scopely recorded the highest revenue among the top five, peaking at $3.2K at the end of December and experiencing fluctuations throughout the quarter, ending at $2.2K in late March. Downloads were stable, with slight variations, starting at 3.3K and ending at 2.2K. Active users saw a decline from 34.6K at the end of December to 21.5K by late March.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's official website.